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Video Tutorials

How to get the best out of Conductor®

On this page, you will find tutorials on how to get started on Conductor - from setting up an account, managing cost limits and rendered tasks in real-time, to downloading your final scenes

Account Set Up from Conductor Technologies on Vimeo

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GETTING STARTED - ACCOUNT SET UP

Step-by-step guide on how to set up an account and get started on Conductor

Cost Limits Tutorial from Conductor Technologies on Vimeo

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GETTING STARTED - SETTING COST LIMITS

Learn how to set render and compute cost limits for your projects

Job Status from Conductor Technologies on Vimeo

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GETTING STARTED - JOB STATUS

Learn how to manage the status of your render tasks in real-time

Conductor submitter on Unreal Engine from Conductor Technologies on Vimeo

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GETTING STARTED - DOWNLOADING IMAGES

GETTING STARTED - CONDUCTOR COMPANION

GETTING STARTED - Unreal Engine

Learn how to access and manage your downloaded renders on Conductor

Step-by-step guide on how to use the Conductor Companion app

Step-by-step guide on how to use Epic's Unreal Engine on Conductor's submitter

Conductor submitter on Houdini from Conductor Technologies on Vimeo

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Maxon Launch from Conductor Technologies on Vimeo

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Integrating Conductor into Shotgun from Conductor Technologies on Vimeo

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GETTING STARTED - Houdini

GETTING STARTED - CINEMA 4D AND REDSHIFT

CLOUD WORKFLOWS  - INTEGRATING CONDUCTOR INTO AUTODESK SHOTGRID

Step-by-step guide on how to use SideFX's Houdini on Conductor's submitter

Step-by-step guide on how to use Maxon's Cinema 4d and Redshift on Conductor's submitter

Learn how to create a virtual workflow using Conductor and Autodesk ShotGrid to manage updated rendered shots